4/29/2023 0 Comments Wiki tab space![]() ![]() These shortcuts are in the "combat" section of shortcut settings.ĮVE isn’t a very system-intensive game, and some people have computers that can easily handle the game on max settings. Note that all "tag item as" actions do not have a key bound to them by default. Pick the number or letter you wish to use and you are done.Ī faster method to tag targets is to use the "tag item as" shortcut key. To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. If you are alone, you may simply form a fleet with yourself (your default role with be FC). The Tag option is only available while you are a member of a fleet and in a command role (i.e. ![]() Only fleet members in command positions can mark tags. This is useful for marking trigger ships during missions, marking trigger ships and kill order in wormhole sleeper sites, prioritizing PvP targets, or any other activity for which you may need to quickly identify specific objects for a fleet. The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. Tagging is different from Fleet broadcasts though they are often used for similar purposes. The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. This is done in Overview Settings -> Columns. If tags are going to be used it is recommended that the "tags" column be added to the overview. Note: By default, tags are not shown in the overview. The locked status is shown by a padlock symbol in the column that is used for sorting. While the overview is frozen, all new items that appear on the overview will be added at the bottom of the list and items that disappear from the grid will be shown in a faded text. While any of the shortcuts are being pressed, the overview will be frozen to prevent items from shuffling around based on the sorting order. Moreover, by double-clicking an object you will approach/align to it. Additionally, you can first select the object and then click the shortcut key.įor example: to target an object, just hold CTRL and click the object you want to target or select the object in your overview and then press CTRL. Simply hold the action shortcut key down and click the object in overview or in space. These shortcuts can be set in the "combat" section of the shortcut settings. Hovering over the buttons in the "Selected item" window will show the shortcut. Alternatively, the object can be click-and-held in order to open the radial menu.Īlternatively, in many situations, you may want to use shortcuts for faster actions almost all actions have shortcuts. You can interact with objects in the overview by right-clicking them and selecting the appropriate action. Also, some updates and patches may bring other changes to how the Overview works. On occasion, new entities get added to the game and are placed in new overview categories and are thus invisible in all old overviews. Pilots should routinely review their overview set-up to make sure it's current, especially when Updates have been released. IMPORTANT Review your Overview set-up regularly The overview can be configured with multiple tabs and presets to allow easy access to multiple views and configurations. ![]() Because of this, the consequences of not setting up your overview properly could range from not being able to see a war target and subsequently getting destroyed, to firing on an ally because they appeared as a hostile, to being destroyed by NPC pirates that didn’t show up on the overview. The primary weakness of the overview is that it is not in any way intelligent, so it is unable to anticipate a player's informational needs, nor can it alter its own configuration without player input. Though it can be time-consuming to configure, the flexibility and effectiveness of a properly-configured overview justifies the time spent. It is a customizable list of interactive entries and can assist players with virtually every activity performed in space. The overview is one of the most essential components of EVE's user interface and is the primary means of viewing items in space. ![]()
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